ThusDesign Docs
Changelog

July 2026

Highlights

  • Canvas Presentation module launched: turn canvas content into a playable presentation — scene list, shot transition animations (fade/fly/zoom/wipe, etc.), and timeline scrubbing, with a "Replay" stroke-by-stroke history playback and a reverse "Rewind" effect. Now fully integrated into the editor.
  • Official template library launched: 380 official workflow templates converted into ready-to-use canvas templates, one click to apply.
  • Director Desk's full pipeline connected: one-click generation from outline to scenes, beats, and shots, with batch shot generation that keeps character/scene visual style consistent; scenes can bind an entire asset collection.
  • General audio/voice generation: added standalone audio generation (background music/sound effects), plus a character voice cloning and voice design pipeline.
  • Canvas performance overhaul: tiered LOD rendering, viewport windowing, and automatic load-based degradation, significantly reducing lag on large canvases.
  • Faster batch generation: multi-select prompt-apply now runs in parallel instead of one image at a time.
  • Generation reuses connected output blocks: regenerating no longer creates a duplicate image/video block every time — it reuses the one already connected.
  • Canvas selection and marquee styling redesigned: unified corner radius, redesigned selection highlight and multi-select marquee visuals.
  • Asset library batch generation improved: supports dependency-ordered batch generation (characters/props first, then items referencing them), with a cost estimate shown before confirming.

Other improvements

This month also brought ongoing improvements to video generation, the 3D scene editor, and billing system stability, along with fixes to several canvas collaboration and UI details.